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The GLP Library is a small library I wrote during my Bachelor of Science to demonstrate real-time procedural texture generation using the 3D hardware graphics and the OpenGL library.
This library worked on Silicon Graphics workstation O2 and Onyx II with OpenGL 1.1 and the following OpenGL extensions:
I am not sure whether this library will work on another computer. The GL_EXT_texture3D OpenGL extension is indeed not commonly supported.
This library is and will stay in its version 0.1. It is a simple application example for my Bachelor of Science and not a real-life industrial library.
This library is purely experimental. The author cannot give any warranties of usefulness or correctness for this library and is not responsible for any damage it could cause.
The library consists of two C files:
You can also download an archive in tgz format (19 Ko) or zip format (20 Ko) whith theses two files and the documentation (see bellow).
The documentation for the library (40 Ko) is available as a web page (in english).
If you have any remark concerning this library or if you plan to use it, please e-mail me!